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Declarations and Reliability

Dr. Dobb's JournalAndrew Koenig
September 21, 2011

The previous discussion about auto left me with a nagging doubt, which I would like to discuss here. - C/C++

Why Moving An Object Does Not Destroy the Original

Dr. Dobb's JournalAndrew Koenig
September 15, 2011

When I first learned about how C++ moves data, I thought there must have been a design mistake. - C/C++

Why It Is Useful to Move Objects

Dr. Dobb's JournalAndrew Koenig
September 07, 2011

We continue last week's discussion by showing why it is useful to know that an object is about to be recycled. - C/C++

Two Kinds of References

Dr. Dobb's JournalAndrew Koenig
August 31, 2011

This post provides some of the background behind one of C++'s odder rules, namely the one that requires a nonconst reference to be attached to an lvalue. - C/C++

C++0x's Tools for Library Authors



Dr. Dobb's Journal,
August 29, 2011

Four additions to the language greatly facilitate writing C++ libraries. - C/C++

Moving Data — Why It Matters

Dr. Dobb's JournalAndrew Koenig
August 24, 2011

This post, and the next few, will go into more detail about the idea of moving (rather than copying) data, along with some of the surrounding history and theory. - C/C++

The Last Word on auto (For Now)

Dr. Dobb's JournalAndrew Koenig
August 17, 2011

The discussion about auto has meandered about a bit, so I'd like to point out what I think are the important themes. - C/C++

More Uses for auto

Dr. Dobb's JournalAndrew Koenig
August 10, 2011

This post continues last week's discussion of auto by showing some more contexts in which it makes programs easier to read. - C/C++

3 Most Useful Library Features of C++0x

Dr. Dobb's Journal,
August 08, 2011

Part 2 of our series on C++0x illustrates moving data without copying it, smart pointers, and lambda expressions - C/C++

The auto Controversy

Dr. Dobb's JournalAndrew Koenig
August 03, 2011

Several readers have spoken out about auto. Rather than responding to those comments individually, I thought I'd explain my thinking in more detail. - C/C++

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